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Games credits and licenses

HTML5 Snake

Version Libre Arcade snapshot 2026-10-02 · Source a9be48100d2a95694696e8d9c5b495ed1c1eb7c6

Code: MIT · Assets: MIT; no separate media assets · Audio: No audio assets present

HTML5 Snake by Jason D. Straughan; local restoration by Libre Arcade contributors. MIT license notice retained.

Full retained license · Retained credits · Audited 2026-10-04.

HTML5 Breakout

Version Libre Arcade snapshot 2026-10-02 · Source a9be48100d2a95694696e8d9c5b495ed1c1eb7c6

Code: MIT · Assets: MIT; procedural Canvas graphics only · Audio: No audio assets present

HTML5 Breakout by J. Toiviainen; local restoration by Libre Arcade contributors. MIT license notice retained.

Full retained license · Retained credits · Audited 2026-10-04.

Asteroids Infinity

Version Libre Arcade snapshot 2026-10-02 · Source a9be48100d2a95694696e8d9c5b495ed1c1eb7c6

Code: GPL-3.0-or-later · Assets: GPL-3.0-or-later; procedural Canvas graphics; unresolved historical font/audio excluded · Audio: GPL-3.0-or-later; newly synthesized Web Audio only

Original game by Ben Whittaker (2009); HTML5 adaptation and synthesized audio by Libre Arcade contributors. · Corresponding source

Full retained license · Retained credits · Audited 2026-10-04.

Disk Field

Version Libre Arcade snapshot 2026-10-02 · Source a9be48100d2a95694696e8d9c5b495ed1c1eb7c6

Code: GPL-3.0-or-later port; custom permissive upstream grant retained · Assets: GPL-3.0-or-later procedural replacements; historical font/icons excluded · Audio: GPL-3.0-or-later procedural Web Audio replacements; historical recordings excluded

Disk Field by Jeremy Appleyard (Tigga), PyWeek 5 (2007); HTML5 port by Libre Arcade contributors. · Corresponding source

Full retained license · Retained credits · Audited 2026-10-04.

HighMoon

Version Libre Arcade snapshot 2026-10-02 · Source a9be48100d2a95694696e8d9c5b495ed1c1eb7c6

Code: GPL-3.0 port; original gameplay code GPL-2.0-or-later · Assets: GPL-3.0 procedural Canvas replacements; unresolved historical graphics excluded · Audio: GPL-3.0 procedural Web Audio replacements; historical sounds excluded

Original HighMoon by Patrick Gerdsmeier; HTML5 restoration with new graphics and audio by Libre Arcade contributors. · Corresponding source

Full retained license · Retained credits · Audited 2026-10-04.

HTML5 Space Invaders

Version Libre Arcade snapshot 2026-10-02 · Source a9be48100d2a95694696e8d9c5b495ed1c1eb7c6

Code: MIT · Assets: MIT; upstream sprite sheet included by the licensed project · Audio: No audio assets present

HTML5 Space Invaders by Cykod; local preservation and responsive shell by Libre Arcade contributors. MIT notice retained.

Full retained license · Retained credits · Audited 2026-10-04.

Netris

Version Libre Arcade snapshot 2026-10-02 · Source a9be48100d2a95694696e8d9c5b495ed1c1eb7c6

Code: GPL-3.0-or-later port; original Netris GPL-2.0-or-later · Assets: GPL-3.0-or-later; procedural Canvas graphics and local SVG icon · Audio: No audio assets present

Original Netris by Mark H. Weaver (1994–1999); browser port by Libre Arcade contributors. · Corresponding source

Full retained license · Retained credits · Audited 2026-10-04.

OGLBricks

Version Libre Arcade snapshot 2026-10-02 · Source a9be48100d2a95694696e8d9c5b495ed1c1eb7c6

Code: GPL-3.0-or-later port; original shape geometry MIT · Assets: GPL-3.0-or-later procedural Canvas treatment; historical models/icons excluded · Audio: GPL-3.0-or-later synthesized Web Audio; historical audio excluded

Original OGLBricks and shape geometry by Alexey Markarov (2012); HTML5 port by Libre Arcade contributors. · Corresponding source

Full retained license · Retained credits · Audited 2026-10-04.

React Simple Snake

Version Libre Arcade snapshot 2026-10-02 · Source a9be48100d2a95694696e8d9c5b495ed1c1eb7c6

Code: MIT · Assets: MIT; procedural DOM/CSS presentation with no media assets · Audio: No audio assets present

React Simple Snake by Maël Drapier; local restoration and vendored runtime packaging by Libre Arcade contributors.

Full retained license · Retained credits · Audited 2026-10-04.

Yanoid

Version Libre Arcade snapshot 2026-10-02 · Source a9be48100d2a95694696e8d9c5b495ed1c1eb7c6

Code: GPL-3.0-or-later port; original Yanoid GPL-2.0-or-later · Assets: GPL-covered selected gameplay graphics plus newly authored GPL-3.0 bitmap font; ten ambiguous historical files excluded · Audio: GPL-3.0-or-later newly authored chiptune and Web Audio; ambiguous historical music/sounds excluded

Original Yanoid by Jonas Christian Drewsen, Bjarke Sørensen, Mads Bondo Dydensborg and contributors; browser port by Libre Arcade contributors. · Corresponding source

Full retained license · Retained credits · Audited 2026-10-04.

Bubble Train

Version Libre Arcade snapshot 2026-10-02 · Source a9be48100d2a95694696e8d9c5b495ed1c1eb7c6

Code: GPL-3.0-or-later port; historical level/game XML covered by upstream GPL-2.0-or-later · Assets: CC0-1.0 clean-room SVG art; quarantined historical graphics/fonts excluded · Audio: GPL-3.0-or-later procedural Web Audio; historical recordings excluded

Original Bubble Train by Adam Child and Craig Marshall; clean browser restoration by Libre Arcade contributors. · Corresponding source

Full retained license · Retained credits · Audited 2026-10-04.

Comet Pinball

Version Libre Arcade snapshot 2026-10-02 · Source a9be48100d2a95694696e8d9c5b495ed1c1eb7c6

Code: Apache-2.0 · Assets: Apache-2.0 clean Canvas artwork; historical JAR and embedded fonts excluded · Audio: CC0-1.0 replacement music and generated effects

Original Comet Pinball authors and Libre Arcade restoration contributors; Apache and CC0 notices retained.

Full retained license · Retained credits · Audited 2026-10-04.

Donkey Bolonkey

Version Libre Arcade snapshot 2026-10-02 · Source a9be48100d2a95694696e8d9c5b495ed1c1eb7c6

Code: GPL-3.0-or-later port; original game GPL-2.0-or-later · Assets: GPL-3.0-or-later procedural replacement graphics · Audio: GPL-3.0-or-later synthesized replacement audio

Original game by David A. Capello (2001); browser restoration by Libre Arcade contributors. · Corresponding source

Full retained license · Retained credits · Audited 2026-10-04.

Game of the Goose

Version Libre Arcade snapshot 2026-10-02 · Source a9be48100d2a95694696e8d9c5b495ed1c1eb7c6

Code: GPL-3.0-only clean restoration · Assets: GPL-3.0-only clean procedural presentation; unresolved historical items excluded · Audio: No audio assets present

Clean Game of the Goose restoration by Libre Arcade contributors; historical provenance notice retained. · Corresponding source

Full retained license · Retained credits · Audited 2026-10-04.

Grugnetto’s Goose

Version Libre Arcade snapshot 2026-10-02 · Source a9be48100d2a95694696e8d9c5b495ed1c1eb7c6

Code: GPL-3.0-only · Assets: GPL-3.0 project art plus verified public-domain historical boards · Audio: GPL-3.0 project-authored and generated audio

Grugnetto’s Goose by Libre Arcade contributors; public-domain board provenance retained. · Corresponding source

Full retained license · Retained credits · Audited 2026-10-04.

Mechanical Night Pinball

Version Libre Arcade snapshot 2026-10-02 · Source a9be48100d2a95694696e8d9c5b495ed1c1eb7c6

Code: GPL-3.0-or-later; MIT and zlib reference notices retained · Assets: CC0-1.0 newly authored SVG artwork; historical expressive assets excluded · Audio: CC0-1.0 original music loop and procedural effects

Mechanical Night Pinball clean-room web restoration by Libre Arcade contributors. · Corresponding source

Full retained license · Retained credits · Audited 2026-10-04.

Memonix Builder

Version Libre Arcade snapshot 2026-10-02 · Source a9be48100d2a95694696e8d9c5b495ed1c1eb7c6

Code: GPL-3.0-only · Assets: GPL-3.0-covered recovered Memonix artwork and lossless conversions · Audio: Procedural replacement audio under GPL-3.0-only

Original Memonix by Michael Kurinnoy / Viewizard Games; HTML5 restoration by Libre Arcade contributors. · Corresponding source

Full retained license · Retained credits · Audited 2026-10-04.

Memonix Mosaic

Version Libre Arcade snapshot 2026-10-02 · Source a9be48100d2a95694696e8d9c5b495ed1c1eb7c6

Code: GPL-3.0-only · Assets: GPL-3.0-covered recovered Memonix artwork and lossless tile conversions · Audio: Procedural replacement audio under GPL-3.0-only

Original Memonix by Michael Kurinnoy / Viewizard Games; HTML5 restoration by Libre Arcade contributors. · Corresponding source

Full retained license · Retained credits · Audited 2026-10-04.

Memonix Pair

Version Libre Arcade snapshot 2026-10-02 · Source a9be48100d2a95694696e8d9c5b495ed1c1eb7c6

Code: GPL-3.0-only · Assets: GPL-3.0-covered recovered Memonix artwork and lossless card conversions · Audio: Procedural replacement audio under GPL-3.0-only

Original Memonix by Michael Kurinnoy / Viewizard Games; HTML5 restoration by Libre Arcade contributors. · Corresponding source

Full retained license · Retained credits · Audited 2026-10-04.

Nova Pinball

Version Libre Arcade snapshot 2026-10-02 · Source a9be48100d2a95694696e8d9c5b495ed1c1eb7c6

Code: GPL-3.0-or-later web restoration · Assets: GPL-3.0-or-later procedural Canvas presentation; historical media excluded · Audio: GPL-3.0-or-later reconstructed effects and optional CC0-1.0 replacement music

Original Nova Pinball by Wesley Werner; browser restoration by Libre Arcade contributors. · Corresponding source

Full retained license · Retained credits · Audited 2026-10-04.